Global Achievements. I ask this question, is because i'm aiming to get the "Quick on the Trigger" achievement, which is to kill the Patriarch before he begins to heal himself.
I almost had him a couple of days ago with the Microwave Gun playing as Firebug during a full-team session I had hosted, but dude goes invisible and runs off to heal up. Showing 1 - 10 of 10 comments. Pigeons View Profile View Posts. Solo as Berserker with an Eviscerator.
That, or play Endless and hope he spawns on Wave 5, because bosses on Wave 5 have notoriously low HP that gets melted by any T4 weapon Map knowledge is key, so for me, Burning Paris is easiest.
If you kite around the big square thing covered in movie posters in front of the subway entrance , Patty usually runs up the stairs and through the alleyway tunnel to heal himself. In solo I've had the best results with Gunslinger. In team play, you'll need a sharpshooter to freeze him, a zerker to EMP, or just have your team block him. Map doesn't really matter too much. Using cryo nades is the best approach, though.
Tag him with a few blocks of C4, then when he runs to heal, set them off every 3 seconds. Works best as Demolitions in a Normal or Hard Solo game. Originally posted by Chow Yun Thin :. Can fire his missile launcher, with different trajectories and properties. Can fire mortar shells into the sky, which track 3 random players within range. He can repeat this move to fire more barrages each barrage - 3 shells , up to 5 barrages, based on his phase and how injured he is. Can perform a charging shoulder ram attack to exit stealth.
Can swing his armored left arm in a wide arc, knocking back players in front of him and dealing heavy damage. Can attack with his tentacled right arm at close range, dealing medium damage. Can kick players away with his armored left leg. Can fire his chest tentacle out as a hook shot to grab players, dragging them into melee range. When surrounded by multiple players, can perform a powerful clothesline attack that knocks surrounding players away.
When the Patriarch spawns, he will walk slowly towards the team's position. Once he gains sight, he will cloak and charge at a random player. Once he becomes visible, the team should unload on him while keeping out of his melee range.
He will repeatedly cloak and switch targets, going after players who are isolated or furthest away from his position. Every few seconds he will use his weapons to attack, and he will pick between the Minigun, Missile Launcher or Mortar based on what phase he is on. Fighting him in an enclosed location with a low ceiling will prevent him from using his devastating Mortar attack. He will use his weapons more frequently the more damaged he is.
When his health drops to Once sufficiently far away from the team, he will inject himself with one of the three healing syringes strapped onto his leg, healing based on difficulty and number of syringes left. Refer to the table above for specific numbers. Once he has healed, ZEDs will stop spawning. He will then cloak and sprint back towards the team. If a player kills the lesser ZEDs while in his line of sight, he will target them first. Choose a location with many obstacles to block his line of sight to easily dodge his missiles and minigun.
However, on Suicidal and Hell On Earth difficulty, there's a high chance that the Patriarch can walk while firing his minigun - Continue moving, even if you are around a corner, just to be safe. It is possible to kill him before he has a chance to flee and heal, by trapping him in an enclosed room, therefore ending the fight prematurely. It is highly recommended for each team member to purchase either the HMTech Pistol or a Katana before this fight begins, as it will allow for the team to heal each other throughout the battle or parry the Patriarch's attacks when he decides to target you.
Spawned on Evacuation Point. The last thing you want is to have him focus fire on you with literally no place to hide. When you are fighting him, try to follow the same principles as Dr. Hans Volder, using your team to form a circle or square around him so he can be constantly shot at. Clumping together is not a smart choice as his attacks can hit multiple people which will thin your numbers fast. You can easily tell when you are hitting his weak spot because green blood will pour out from him after each hit.
Do not shoot at his gun arm or his left leg as you will do virtually no damage at all. Once he reaches about half health, this guy will run off and attempt to heal himself.
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