In a new world, Corruption can extend into the Snow biome. Purple Ice will not spread Corruption until Hardmode. In a new world, Corruption can extend into the Desert. Ebonsand will not spread Corruption until Hardmode.
The Corruption is an evil biome with a dark purple wasteland, death, and decay theme, with an evil forest design to it, in contrast to the red gore theme of its counterpart, The Crimson. Both contain similar hazards and feature their own unique enemies , items , and blocks. The tools , weapons , and armor obtained via Corruption materials are generally faster, but slightly less powerful than those obtained via Crimson materials.
Corruption enemies tend to have slightly lower stats, such as health, defense, and damage. Water here is also purple. The Corruption contains multiple chasms , underground extensions of the biome. Chasms lead downwards in a straight line, some crossing a horizontal connector, ending with a Shadow Orb. Demon Altars generally line the chasm's passages, appearing inside and around it. The Corruption spreads, meaning it slowly converts adjacent tiles to their Corruption variants.
See below for details. Chasms, Demon Altars, and Shadow Orbs will only appear upon world generation, and will not spawn in a Corruption area that has formed through spreading. If enough Corruption manages to take over a new area, then that area will eventually adopt the Corruption's theme music, background, and water color. The Corruption spreads itself, similar to the Crimson and The Hallow. This means that it slowly converts certain susceptible tiles that are in the vicinity of existing Corrupt blocks.
While its spreading capabilities are very limited during pre-Hardmode, it spreads much faster and more aggressively after defeating the Wall of Flesh. Obviously, your world is still in pre-Hardmode, which means you don't have access to some of the best mining equipment in the game.
No super pickaxes, no drills, and no mega-buffs for mining. There are still some things you can use to make this process as smooth and as quick as possible. These are:. If you don't want to protect your entire world, you can ignore the Corruption or Crimson biomes and just dig a surrounding tunnel around your main base.
This will stop your central hub of chests, NPCs, and various other utilities, from becoming overrun by evil biome mobs. There is also the option that you carry out this job while Hardmode is already active. This means you'll have access to better mining items that can speed up the process. If you don't dig tunnels in preparation for Hardmode, you might realize that your world is quickly becoming overrun with one of the three Evil biomes.
As a result, the Jungle biome can very quickly become completely overrun, removing the biome from your world. Here's a short guide on how to remove Evil biomes when they've spread too far. The Clentanimator is a useful tool sold by the Steampunker in Hardmode , though she has to be living in a Jungle biome home.
Come prepared, though, it's one of the most expensive items in the game. To stop corruption, players will need to do one of a few things, the first of which is to use purification powder. Players can buy purification powder from the Dryad NPC for 75 gold, and can be thrown to remove corruption from an area.
Along with this, players can also use an item called holy water to turn corrupted areas into hallowed ones, an anti-corruption biome that can also be spread by planting hallowed seeds. That being said, you can get holy water by crafting it from bottled water, five pixie dust, and one hallowed seed.
Related: Best Terraria Wings. Besides throwing holy water around, there is one other way to remove and stop corruption from spreading in your game world, and it is by getting a weapon called the Clentaminator. The Clentaminator is a tool whose sole purpose is to be used to remove the corruption biome.
Whilst Corruption and Crimson spread slowly and only via grass and thorny bushes during pre-Hardmode , they spread very aggressively and to a multitude of different blocks once the Wall of Flesh has been defeated. Although near identical in spread there are a few key differences between the three, being the Corruption's inability to spread by foliage, crimson grass's inability to resist conversion from hallowed grass, and the Hallow's inability to spread through the jungle, the last of which is particularly notable for preventing permanent Jungle destruction.
The simplest step, and often the first, is to dig a tunnel blocks wide completely surrounding the areas. Another critical step is placing non-corruptible blocks such as wood , snow , hay , dungeon bricks , etc. If you have not or chosen not to cover any top side grass that may grow thorns, make sure to at least leave blocks sticking out from the tunnel's sides to prevent spread from thorns that may grow over the tunnel. It is also a good idea to build these tunnels around areas of interest, such as the Jungle or the player's base.
An effective way of digging these tunnels quickly due to the minimum 3-block width is using the Scarab Bomb. The horizontal and vertical explosions leave tunnels of exactly 3-block width, allowing you to chain multiple together for quick and efficient tunnels.
However, the width of diagonal explosions leaves some blocks within the 3 block-reach of Hardmode spread, therefore it is recommended you only use the direct horizontal and vertical explosions. Sunflowers are a viable option for early containment, as they can limit surface spread of both evil biomes, even in Hardmode.
However, they become less effective when the evil biomes begin to spread underground in Hardmode, so use them mostly for holding back surface grass spread while building your quarantine tunnels in Pre-Hardmode. While purifying your world evils with purification powder can be tempting, it is almost always better to tunnel around the biome and wait to unlock the Clentaminator , as even in Pre-Hardmode total world purification with powder is extremely costly and unlikely to succeed unless the player is very thorough.
The location of these strips and distance between them is completely random, but if the player has done a lot of previous underground exploring, the affected areas will be very clear. These diagonal strips will begin spreading as soon as they appear, so they can wreak havoc if left unattended. However, immediately trying to stop the spread is not recommended.
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